REVIEW: Teen Titans: Starfire by Kami Garcia and Gabriel Picolo

Summary


While Raven, Gar, Max, Damian, and Dick drive toward California to find the other person on the HIVE list, Kori Anders is home from college and working at a beach club for the summer with her sister Kira. Kira’s boyfriend – and his uncle – have invited Kori to be part of an experiment at a lab to learn more about her EDS (Ehlers-Danlos Syndrome type 1). While her time at Edge Pharmaceuticals brings her a new friend, Vic, Kori doesn’t feel any better about Tate and his uncle. And when they take Kira to HIVE after she starts displaying powers, Kori and Vic start looking at what HIVE is up to.

Review


The emphasis in the 5th book of Kami Garcia’s Teen Titans series is on Kori and Kira as they discover their powers and get drawn into HIVE. We get Victor for the team who is also a great partner for Kori as she tries to take her stand against HIVE. When the rest of the Teen Titans show up, she has a full team on her side. But that also sets her in conflict with her sister.

As always, this was over too soon, and I now have to wait a year for the next installment. I can’t wait. I have loved this series from the start, and it holds up each time I re-read it for a new release. I wanted more of the team in this as those group dynamics are my favorite part of the series. But the next book should deliver more team interactions.

While most of this book is about Kori and Kira, and therefore newcomers could probably start here, the earlier books are so great, I think it’s better to dive in from the start of the series.

Rating: ♥♥♥½*

*♥♥♥½ = Good+

REVIEW: Flash Facts edited by Mayim Bialik

[I received an electronic review copy of three chapters from this book from Netgalley and DC Comics in exchange for an honest review. All opinions are my own.]

Summary and Review


This title includes ten “tales of science and technology,” illustrated with DC characters like The Flash. My review copy included three stories:

  • “Fast Tracks” – The Flash explains the science of crime scene investigation.
  • “More Than Meets the Eye” – Cyborg and Beast Boy (Teen Titans Go) explore the world of virtual reality.
  • “Human Extremes” – Swamp Kid learns about three examples of ways humans adapt to extreme conditions.

The facts are predominant with only the loosest example of a “story” to fit around them. I found “Fast Tracks” the most engaging of the three. After Flash/Barry explains concepts like DNA and blood and hair evidence, readers are invited to test their skills on a simple crime. While the content was dense and detailed, the art work was complementary. And the facts were a perfect fit for who Barry is in his every day life. The “skills test,” while brief, made me feel like I was part of the conversation with the character. Alone I would have given this story 3 or 3.5 stars. The material might be too dense, or not a good fit, for kids who come to the book for the DC characters and for comic-like stories. But this one piece of the three I got to read would have the best chance of keeping even those kids who were expecting something else engaged with this.

The other two stories were not great. Reading them felt like I was being force-fed information I didn’t ask for. I identified with Beast Boy in the second story who only wanted to be left alone to play his VR game. He never asked to understand the technology behind virtual reality. If Robin had been the one droning on and on, I would have thought it was an attempt at humor. Anyone who has watched a few episodes of Teen Titans Go knows how he can be. But this was Cyborg, so it didn’t click for me. Readers who do want to know how VR works will find plenty to enjoy here, but kids who come for a fun Cyborg and Beast Boy story may be disappointed.

The third story included three facts that were barely connected by the theme and the fact that one character was present for all three parts. There was an attempt to put a story in where Swamp Kid and Swamp Thing team up to fight a wrong, but it was thin and unsatisfying.

While the Flash story felt information-heavy, I was on board for a whole book like that. There are other non-fiction graphic novel series like Science Comics and Nathan Hale’s Hazardous Tales that do a fantastic job melding the graphic novel format with the fact-based content in a way that grabs kids and draws them in. The format can work. And fun DC characters would have been a bonus if this had come together in a different way.

But the other two sample chapters turned me off from this. While it is quite possible that the other 7 stories are excellent, I am troubled that these three were chosen to publicize the book if there were other, better examples in the collection. I wish there had been a better integration of DC characters and engaging stories to go along with the science and technology content. As I said, the Flash story is an example of how that can be done in a way that makes sense.

I think kids who pick this up for the science and technology pieces will have the best chance of being satisfied. Those who see DC characters and a graphic novel format who pick this up expecting adventures for their favorite characters might be disappointed.

Rating: ♥♥*

*♥♥ = Finished but didn’t enjoy; issues

BONUS REVIEW: Teen Titans Go!: Roll With It

[I received an electronic review copy of this book from Netgalley and DC Comics in exchange for an honest review. All opinions are my own.]

Summary


Robin convinces the rest of the Teen Titans to play his favorite role playing game, Basements & Basilisks. Yes, they need a tutorial on the rules and some LARP practice, but they are 100% in it to win it.

But in typical fashion, Robin goes to extremes. He takes everything seriously and makes the game impossibly hard. His friends threaten to quit if Robin doesn’t find them a different game master. For the sake of the game, he agrees. He asks his crush, Becky, to help them.

But “Becky” isn’t who anyone thinks she is. And she has her own special game planned for the Teen Titans.

Review


I was eager to read this one because of the D&D-like game play but I forgot to remind myself that Teen Titans Go is often more over-the-top than I enjoy. It took some time to get into this one. Robin is controlling – as usual. And just as he made the game less fun for the Titans, he made it less fun to read about. But once the external villain was revealed, I enjoyed this a lot more.

Raven continues to be my favorite of the Titans, but the ensemble was in good form, too. Cyborg’s issues with the villain were a fun wrinkle to their adventure.

This is a long, meaty campaign for the Titans. Fans will enjoy spending this time with the characters.

Rating: ♥♥♥½ – Good+